Experiences that the public participates in, feels and remembers

We create immersive environments, interactive interfaces and special projects for brands, companies, museums, education and culture. We don't film events: we design technological experiences to transform messages into presence.

CreationPresenceParticipationAV ProductsMuseumsGamificationImmersionInteractivityContentMapped projectionAugmented realitySound designLight designExperience centersXD ENGINE
Experience design in practice

Before the screen, the sensor or the projection, comes the behavior we want to provoke

A memorable experience needs a journey. The visitor needs to understand where they are, what they can do, how they receive a response from the environment and why it matters.

That's why we design every decision regarding space, content, light, sound, interface, accessibility and operation as part of the same journey.

01

Entrance

First impact, orientation, pace of arrival and clear reading of what the public can explore.

02

Participation

Interfaces, sensors, games, missions, choices and visual or audio responses in real time.

03

Memory

Moments of discovery, surprise, emotion and synthesis for the message to remain after the visit.

04

Routine

Simple operation, trained team, content updating and maintenance designed from the project.

How the experience takes shape

From the sensory concept to the functioning environment

This page delves into what Home only presents: how we transform intention into a physical, digital and operable experience.

01 / Concept

A narrative before technology

We define emotion, message, audience, flow, dwell time and expected behavior.

02 / Language

Image, sound and interaction as language

Motion, 3D, soundtrack, sound design, text, interface and scenography work as one piece.

03 / System

Frictionless AV, software and automation

Projection, LED, audio, sensors, control, network and racks are included in the design to avoid improvisation.

04 / Continuity

Beautiful at first. Reliable in actual use

Documentation, training, maintenance and evolution ensure that the experience continues to live.

Capacity map

From atmosphere to audience behavior

Immersion is not just about visual impact. It is the sum of narrative, space, sound, light, interface, time, response and operation.

Interactivity

Touch tables, totems, sensors, gestures, cameras, RFID, QR, customized interfaces and touchless experiences to transform spectators into participants.

Virtual and augmented reality

Simulation, training, product demonstration, digital layers over real objects and XR experiences to explain what would be impossible to show live.

Mapped projection

Architectural mapping, scenographic objects, narrative surfaces, timing, warping, blending and spatial content for high visual impact.

Special projects

Fixed, temporary or itinerant attractions, experience rooms, sensory activations, launches and off-the-shelf installations.

Light design

Light as language: scenes, transitions, focus, atmosphere, rhythm and integration with content, sound and architecture.

Sound design

Immersive sound, soundtracks, soundscapes, effects and acoustic design to drive emotion, attention and understanding.

Where we apply

The same creative engineering, adjusted for each context

01

Brands

Launches, showrooms, product experiences, interactive activations and environments to tell brand stories.

See cases
02

Museums

Immersive exhibitions, educational content, accessible resources, discovery interaction and permanent installations.

Museums
03

Companies

Experience centers, visiting rooms, training, executive communication and high-impact collaborative environments.

Corporate
04

Education

Active learning, gamification, simulators, trails, quizzes, immersive narratives and engagement assessment.

Gamification
XD ENGINE
Giant strength, startup agility

Special projects need imagination, but also method

XD ENGINE is the way we unite creation, engineering, content, audiovisual and operations to get difficult ideas off the ground without losing beauty, control and reliability.